Esther’s work disassembles the existing hierarchy between the preconceived positions of subject and object, creating a new role-play based on a mostly fictitious narrative. This new realism is created as an alternative to destabilise actual modes of living, thus generating new speculative and fantastic scenes and species. She understands the object as another equal body which can interact, mutate and feel autonomously. This responds to the need of an interdependence between formerly separated volumes; sentience and sensible. Wanting to feel is inevitably addictive.
She develops these ideas through a variety of mediums often triggered by text and followed by incorporating digital space, performative wearables, architectural quotation and a core of bodily lumps, skins, tongues and liquids. These installations are activated in a slow narrational manner which unfolds and alters through the potential performativity brought in by particular agents and the public.